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Greetings, people! New here, and already impressed with this webpage.
I'm planning on building my first guitar pedal, and since i fear that my troubleshooting skills are pretty limited, my plan is to be really thorough when building and hopefully i'll be able to avoid any mistakes. Therefore, i wanted to check with you guys for tips on how i can pace my building, i.e. doing systematic measuring or similar to avoid making any mistakes. I'd be really grateful for any tips you have! Thanks in advance |
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Administrator
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some things to think about.
1 - start off with a simpler circuit, something like a Si fuzzface, booster, or simple distortion/od like an Electra based effect. this way if you do have issues, there's a low parts count, and less to go over in order to debug it. 2 - take your time, and don't rush. sounds simple and common sense, but it's easy to get excited and rush and miss something stupid or make a stupid mistake 3 - mark the cuts from the top of the board with a sharpie, drill the hole larger, and finish the cut by spinning a large drill bit around on the copper side to ensure the copper is cut completely. i do it this way so i can use the now larger hole on the top as a reference for all the components placement. what i do is i start on one side and move across the board placing and soldering all the components of the same type, then move onto the next. i always start with resistors since they lay flat, then sockets for the transistors/IC's/diodes, then poly caps, then ceramic, then electrolytics. i put in the socketed components only after everything is wired and ready to test, so they can't get destroyed by the soldering iron. i also color coat my wires, so if there is a problem i can easily trace what wire is where to see if i missed wired something. as far as measuring parts, i only measure transistors if there is a specific gain range i'm looking for or is "required" for a circuit, and sometimes i'll checked the forward voltage of diode i'm using for clipping, if i want them to be matching. i think as you start building you'll develop your own way of building, just like i have and a lot of the other guys on here. i think 1 & 2 are the most important things to keep in mind. my first build was a green russian BMP, which while it worked, i had a bunch of errors and things that needed to be corrected. i not only had a rather large circuit i was building, but i got so excited i made a lot of stupid mistakes. if you haven't read the build guide already, i would check it out. it's a great quick read that explains the concepts of how to build, and has some great pictures to help you visualize what you're doing. check it out, here. |
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This post was updated on .
I do much the same as Rocket, although I don't drill holes through - I just mark both sides of the vero where the cuts are, BUT I double check I have them right. Drilling a hole is a good way to start.
I also do the components in a methodical way, like Rocket - wire links first, then resistors etc. I always socket transistors and ICs or any components which may be changed, or expensive ones ![]() ALWAYS remember the vero layout shown in the blog are viewed looking down on to the component side (with the components on top) - the copper strips are underneath (so it is a bit like an x-ray image, if you get my drift). Think of it another way - if you printed the vero layout onto paper, you would stick it on the non-copper side and mount the components on that side, copper strips being underneath. Getting this wrong is the easiest mistake to make and we've all done it ![]() I usually do test my components, its easy to pick up a wrong resistor etc. I also use a jewlers loupe (small magnifying glass with an LED light) - its great for checking soldering and those hard to see component markings. (I think I gave Heath a new lease of life when I told him about these little gems ) They are cheap on ebay.
EDIT: The link below will give some good info, but unfortunately it went a bit off towards the end http://guitar-fx-layouts.42897.x6.nabble.com/Newbie-questions-and-doubts-td12737.html |
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All good suggestions here.
About the cuts: With time I got lazy. What I do now is take the layout, open it in paint and then flip it horizontally. That way, I can turn my vero board "copper side up" and make the cuts the same way I see them... faster and easier than any other method I've used so far... Really, just take each step slowly. One thing I used to do in my first builds was to measure each component (resistor and caps) to make sure I had the right values... it's tedious but doing this I never had to debug based on trying to find a faulty component. Don't forget to have fun doing it too! |
I do the same as Surgeon with Paint - just make sure you save it as another file name - its so hard trying to read everything backwards ![]() erm yes I have found that out the hard way too ![]() Ohh and before too long ... you will be hooked ... and spending lots on collecting components so you can build what you want whenever it takes your fancy
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Most importantly, don't fear mistakes. Most of the learning comes from making mistakes and troubleshooting. With a multimeter and an audio probe handy, there's very little that a misbehaving circuit can throw at you that can't be solved.
Q: Why is a drummer like a scud missile?
A: Both are offensive and inaccurate. |
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